Two weeks on Greenlight

 

To a gamer and fan of indie development the Steam Greenlight system is a great way of finding new things to support in the hope that they will available on the main steam store one day. Through the main greenlight page and the personally tailored Voting Queue the gaming community can get engaged and involved in deciding which games actually become available. All good stuff.

To the game developer the Steam Greenlight system manages to be heavy on raw data and light on actual useful information. It provides lots of stats about how many people are voting on or viewing your game (it even has google analytics support) but very little information about how to reach out to those people or broaden your reach across Steam. It also has almost zero information on when and under what criteria a game is actually greenlit.

So, at present The Moonstone Equation is currently standing at #29 in the top 100 games on greenlight which I’m super happy about. Now, I’d love to tell everyone that it’s all going well and they’ll soon be able to play the game I’ve been making for the last 8 years but I can’t. I just don’t have enough information to give anyone right now. So instead I’ll continue to ask for more votes and more support and offer you this little screenshot of the stats from the developer side of Steam Greenlight.

Posted by arbonox

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